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Thursday, February 14, 2008

Video Games May Lead To Better Health Through New NASA Technology

Old news, but still be useful..

For decades doctors have used biofeedback as a way to help control stress and tension. Now NASA technology adds a new twist by combining this mind-over-matter technique with the hand-eye coordination of video games.

According to researchers at NASA's Langley Research Center in Hampton, Va., the results may actually improve and protect a player's mental and physical health.

Video game biofeedback system is taken for a spin by a test subject This unique interactive system, tested at Eastern Virginia Medical School (EVMS) in Norfolk, Va., trains people to change their brainwave activity or other physiological functions while playing popular off-the-shelf video games. This is accomplished by making the video game respond to the activity of the player's body and brain.

"Thirty years of biofeedback research has shown that by training specific brainwave changes, or reductions in other abnormal physiological signals, people can achieve a wide variety of health-enhancing outcomes," said Dr. Olafur Palsson, assistant professor of psychiatry and family medicine at EVMS. "With this new technology, we have found a way to package this training in an enjoyable and inherently motivating activity."

Signals from sensors attached to the player's head and body are fed through a signal-processing unit to a video game joystick or other control device. As the player's brainwaves come closer to an optimal, stress-free pattern, the video game's joystick becomes easier to control. This encourages the player to produce these patterns or signals to succeed at the game.

In this way, recreational video games have the potential to help both children and adults with a variety of health problems -- from concentration difficulties to physical stress.

Child (Justin) is shown playing an instrumental video game. Unlike earlier biofeedback methods, which tended to be monotonous and simplistic, this technology adapts to today's most popular games, giving players a healthful side effect, while fully preserving the high-tech entertainment value.

"This technology is a spin-off of NASA research where we measure the brain activity of pilots in flight simulators," added co-inventor Alan Pope, Ph.D., of Langley's Crew/Vehicle Integration Branch. "Flight simulators are essentially very sophisticated video games." Pope is an adjunct research assistant professor in psychiatry and behavioral sciences at EVMS.

In addition, in what could be called a "spin-back" application, NASA is studying ways to use the technology for pilot training.

Early results from a video game biofeedback study suggest that the technology is effective. In this first test, to be completed this fall, the technology is being applied as a treatment for attention deficit hyperactivity disorder (ADHD). Children with ADHD, between the ages of 9 and 14, either play popular video games or receive more traditional brainwave biofeedback treatment. Both forms of treatment help the children's symptoms, but the video game treatment seems to have distinct advantages.

"The main difference we see between the groups so far is in motivation -- the children in the video game group enjoy the sessions more and it is easier for the parents to get them to come to our clinic," said Dr. Palsson, principal investigator in the study and co-inventor of the technology.

"This technology could be in homes all over the country within the next two or three years," according to David Shannon of Langley's commercialization office. "Several companies have applied for a license to produce training systems for the general public."

Wednesday, February 13, 2008

New Sony Ericsson W760 has been announced!

Quote:

The new Sony Ericsson W760 Walkman® phone packs GPS and cutting-edge gaming, as well as an enhanced music experience, into a stand-out slider.

Las Vegas, USA – 6th January 2008 – Sony Ericsson today announced the W760, the first truly global Walkman® phone with tri-band HSDPA, enabling broadband speed downloads of the latest music and content wherever in the world it is used. Offering music on your mobile and much more, the phone delivers built-in GPS to help you find that secret gig, distinctive Stereo Speakers for sharing your music and the latest hit games, including Need for Speed™ ProStreet.

The W760 is a Walkman® phone that you will want to take with you everywhere. This is where the added protection from the multipurpose Active Speaker MAS-100 comes in. Announced today, it acts as a good-looking protective case, a speaker to let you play your tunes even louder and an FM radio antenna.

“People today are always on the move so it’s important that they can stay in touch and have their entertainment at their fingertips,” said Ben Padley, Head of Music Marketing at Sony Ericsson. “The W760 fits perfectly into this lifestyle. It is bold, action-packed and takes the Walkman® phone beyond just music.”

W760 Walkman® phone – Enjoy and share – anywhere in the world

Stay grounded – GPS and Wayfinder Navigator™1)
built-in, plus Google Maps™ for step-by-step
directions to your destination
Share your music inside and out
Twin speakers with Stereo Widening plus an
optional Active Speaker for outdoor use
Match your mood – choose and match your music
with SensMe™
Score big – great gaming features, motion
control and widescreen gameplay.
Need for Speed™ ProStreet preloaded
Find your way with GPS
Looking for the location of a gig or a new club? Even a new city poses no challenge for the W760. The phone’s built-in GPS with Wayfinder Navigator™1) lets you search over 20 million points of interest around the globe and talks you to your destination every turn of the way. There’s also a GPS-supported fitness application called Tracker that can tell you how fast, for how long and how far you ran (or walked!).

Share your music with your friends
Become the focal point of a spontaneous party or gaming experience with the W760’s powerful built-in stereo speakers. If outdoors, use the phone with the Active Speaker MAS-100 – a revolutionary case that not only looks fantastic but also protects your Walkman® phone at the same time as being a built-in speaker and FM radio antenna for enjoying music with friends.

Set the mood with the right music
The W760 helps select the right music for the occasion. Store up to 950 tracks2) on your phone*, and use SensMe™ to pick the music and tracks that match your mood in an instant. Navigate through a playlist with Shake Control – shuffle and skip through tracks, or adjust the volume, with just a shake of the phone.

The TrackID™ functionality allows you to identify any song you are listening to on the FM Radio or at a club. And with TrackID™ Charts, you can also review the most searched tracks in your country or anywhere in the world.

The intuitive Media User Interface rotates depending on how you’re holding the phone, so you can see everything you need at a glance. Auto rotate works for photos, videos and games3) too. Just twist the phone to change the view.

Get a piece of the gaming action
With the W760, gaming is more fun than ever. The phone allows you to play in landscape mode, with sound from stereo speakers and use of dedicated
gaming buttons like a gaming console. It is preloaded with the latest games, including Need for Speed™ ProStreet – where high speed and utter adrenaline
collide. The W760 is built for fast-paced action with a large 2.2” screen for great gameplay and Motion Sensor Gaming that allows you to play top games on your phone in 3D quality, using the motion of the phone to control the game.

Capture the moment
A quality 3.2 megapixel camera is built in to the phone. Just slide open the phone, press the camera button and capture the moment! Pictures can be stored on the 1GB Memory Stick or transferred to a PC using Media Manager.

The W760 is a UMTS/HSDPA 850/19002100 and GSM/GPRS/EDGE 850/900/1800/1900 phone that will be available in selected markets from Q2 2008.

The Active Speaker MAS-100 will be available in selected markets from Q2 2008.

* Store up to 900 tracks on W760 with 1GB Memory Stick included


Sony Ericsson W760 – At A Glance

Music
Walkman® player
Album art
Shake control
SensMe™
Stereo speakers built-in
Bluetooth™ stereo (A2DP)
Mega Bass™
Music tones (MP3/AAC)
PlayNow™
TrackID™

Camera
3.2 megapixel camera
Digital zoom, 2.5x
BestPic™
Photo fix
Picture blogging
Video blogging
Video recording
Auto rotate
PictBridge printing

Communication
Polyphonic ringtones
Speakerphone
Vibrating alert
Video calling

Messaging
Email
Instant messaging
Picture messaging (MMS)
Predictive text input
Sound recorder
Text messaging (SMS)

Design
Navigation key
Picture wallpaper
Wallpaper animation

Organizer
Alarm clock
Calculator
Calendar
Flight mode
Notes
Phone book
Stopwatch
Tasks
Timer

Connectivity
Bluetooth™ technology
Modem
Synchronization
USB mass storage
USB support

Entertainment
3D games including Need for Speed™ ProStreet
Java
Motion-sensitive gaming
A & B gaming buttons
FM radio with RDS
Video streaming
Video viewing

Internet
RSS feeds
Access NetFront™ Web browser
Google Maps Mobile

Accessories
In-Box:

Battery
Charger
USB cable
1GB Memory Stick Micro™ (M2™)
Stereo Portable Hands Free
Sony Ericsson PC Suite
Media Manager content transfer software
Optional accessories:

Bluetooth Stereo Headset HBH-DS205
Active speaker MAS-100

Facts and Figures
Size: 103 x 48 x 15 mm
Weight: 103 grams

Colours: Rocky Silver, Fancy Red and Intense Black

Screen: 262,144 color TFT
Resolution: 240 x 320 pixels
Size: 2.2 inches

Phone memory: Up to 40 MB
Memory card support: Memory Stick Micro™ (M2™)

Talk time GSM: Up to 9 hrs
Standby time GSM: Up to 400 hrs

Talk time UMTS: Up to 4 hrs
Standby time UMTS: Up to 350 hrs

Video call time: Up to 3 hrs

Music listening time: Up to 20 hrs

Availability and versions
W760 will be available in selected markets from Q2 2008.
Networks:
UMTS/HSDPA 850/900/2100
GSM/GPRS/EDGE 850/900/1800/1900

Tuesday, February 12, 2008

UAlive testing...!!!

Testing, testing..
My first post for UAlive.